THE GIFTING MARKETPLACE
We are an online platform where corporates and individuals can purchase and send gifts to their loved ones, friends, or colleagues. We offer a wide range of gift options, from personalized items to ready gifts for every occassions.
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OUR STORY:
We and all of us have repeatedly encountered the typical difficulties in personal and corporate gift giving: the tediousness and redundancy of the task itself, difficulties in deciding on the right gift, lack of control over the process, and an inability to track results. We've always believed in the power and convenience of online shopping, but it looked like the ordinary eCommerce solution was just not good enough when it comes to individuals as well as corporations wanting to show gratitude. It wasn’t the lack of appreciation for the importance of gifting. It was the friction and the process inefficiencies that stood in the way. Since there was no effective system in place for gift giving, we decided to create one.
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That's how TGM was born.
WHY US?
OUR SOLUTION
Our solution was formed around 3 pillars -
1) A huge variety of products to ensure recipient satisfaction.
2) Advanced technology, and automation for seamless process control.
3) A team of experts ready to provide best practices and support to make sure every customer’s need is met.
EVOLVED OUT OF USAGE
As Gifting gained traction, we got to speak with our customers, learn more about their needs and work together with them to enhance our solution. Everything we did was geared toward meeting our customer’s expectations.
Then, something beautiful happened. Customers used the platform not only to reward the right people with the right gifts but also to establish a unified, company-wide gifting culture, one that enhances business relations.
CREATIVITY
Yes, we are creative and we have the ability to make or produce new gifting items using our experience, skill or imagination.
We have the tendency to generate or recognize ideas, alternatives, or possibilities that may be useful in solving gifting problems, communicating with others, and entertaining ourselves and others.